PIB Agents – Introducing The Soldier

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Nov 232016

Introducing the PIB Agents: The Soldier

One of our artists, Christer Sveen, of Funcom and Blink Studios fame, have finished the model of the first of our Agents: The Soldier.

The Soldier is a veteran from the Great War, where he served in the British navy on several different ships. One of his last duties was aboard the Q-ship Zebrina, which ended in his first encounter with the Paranormal. After leaving Falmouth in Cornwall one September morning in 1917, The Zebrina was found washed ashore on Rozel Point, south of Cherbourg, without any of it’s crew. and he was the only crew member left on the ship.

He never talks about what happened, but shortly after he was approached by a recruitment agent from the PIB. Since then he has been serving the world’s hidden war against the paranormal threat.

We feel we have landed on the perfect style for our agent characters with this one. What do you think?

Paranormal Intelligence Bureau Agents: The Soldier

PIB Agent: The Soldier – A veteran from The Great War (Realtime render)

Our next character is currently under modelling, so stay tuned to see what our artist comes up with next!

Join the Paranormal Intelligence Bureau and stay updated on the war on the paranormal!

The Paranormal Intelligence Bureau is back on track!

 Games, News, Paranormal Intelligence Bureau  Comments Off on The Paranormal Intelligence Bureau is back on track!
Nov 202016

We teased our next project, The Paranormal Intelligence Bureau on Steam Greenlight Concepts some time ago.  But updates have been far between during 2016… That’s because 2016 is a crazy year and we’ve even been on the brink of shutting the studio down. But after summer things started picking up again and the future is a lot brighter now! We secured some limited funding to pay those veteran we bragged about having on the team. And production has now finally started for full!

We’ll update with assets as they are completed, here on our blog and also on all our social presence for the game. For those of you who haven’t seen our Steam Greenlight Concepts page yet, let me introduce to you the concept of The Paranormal Intelligence Bureau!

The Paranormal Intelligence Bureau

H.P. Lovecraft meets XCOM meets X-Files! Control The PIB and defend the world against Lovecraftian horrors. Don’t let humanity fall to the cultists, paranormal entities, and Elder Gods!

Paranormal Intelligence Bureau - A world Corrupted

When the stars are right, the veil between our reality and others become dangerously thin. So thin that breaching through can be done with minimal effort by even the weakest of magic rituals or pseudo-scientific contraptions. These wounds of the veil allows corruption from more ominous realms to pass into our world, transforming innocent creatures into paranormal entities of legend and unleashing inexplicable horrors unto the world.

Cults of our world work to tear this veil open with obscene rituals which will summon forgotten horrors of ancient times, and to conjure up portals that could reach outside of the ordered universe, to summon the Ultimate Gods.

The only real defence against these beings, entities, and events of the paranormal is an old and ancient world-spanning order – now known as the Paranormal Intelligence Bureau (PIB). Agents recruited from around the world, fighting to rid the world of this ominous threat.

Paranormal Intelligence Bureau - The Game

Inspired by games such as the XCOM and Final Fantasy Tactics Series, Paranormal Intelligence Bureau will be a tactical turn-based game. The goal is to save the world of the roaring 20’s from a threat of paranormal nature.

From your headquarters aboard a majestic zeppelin, you control a roster of agents to combat the paranormal threat, close shut any ruptures in the veil and banish the Elder Gods themselves.

Paranormal Intelligence Bureau - The Agents

As one of the leaders of the Paranormal Intelligence Bureau, you control the Agents. People with wide variety of backgrounds, recruited to the Bureau because of their previous encounters with the Paranormal.

We might revise the roles in the future, but at the moment we’re focusing on the three roles of Soldier, Medic and Parapsychologist.

The Agent and their Roles

  • The Soldier: Usually veterans of the Great War, the Soldier is a specialist in both unarmed and armed combat. While the more ominous horrors often are impervious to physical damage, the Soldier is essential to distract any adversaries. While you work to banish the horrors from our world.
  • The Medic: Specialists in both traditional medicine and experimental alchemy. Hence the Medic is the perfect support role for healing the bodies of and boosting your Agents.
  • The Parapsychologist: Skilled in both the arcane & mystical and the workings of the mind & psyche. The Parapsychologist therefore takes care of any ruptures in the veil with occult rituals. And also makes sure their fellow Agents keep their sanity in the presence of eldritch horror.

Paranormal Intelligence Bureau - The Paranormal

In the game you will need to defeat the paranormal seeping into our world. Such as Nightgaunts, unseen Shamblers and other unnameable and indescribable things.

And more importantly, you need to stop the many cults of the world from ripping the veil wide open. To stop them from summoning Ultimate Gods or awaken Great Old Ones, like Cthulhu, to walk the earth again.

Join the Paranormal Intelligence Bureau and stay updated on the war on the paranormal!


Torucon 2015 with Kybernesis

 Conference, Events  Comments Off on Torucon 2015 with Kybernesis
Aug 272015

Thank you all for such a great weekend at Torucon 2015! This year, like last year, we were really impressed with all your cosplays and all the efforts you had put into your outfits. If you haven’t yet, be sure to check out and follow us on Instagram and Twitter (@kyberneses) and feel free to look through our images from the weekend.

Torucon 2015 cosplay collage

Here’s a collage of some of the awesome cosplay we witnessed on Torucon 2015.

Note: if you find your image on a collage and would like to have just your own image, please don’t hesitate to send us a message and we’ll get it sent to you!

Wasteland Rumble prototype at Torucon 2015

Torucon 2015 Wasteland Rumble prototype

Screenshot from the Wasteland Rumble prototype

Finally, what we enjoyed the most with #torucon2015 was, of course, to see you all enjoy our released game #wastelandbarfight and the prototype for #wastelandrumble. We cannot thank you all enough for your feedback provided through reactions and by filling out questionnaires. We can only make sure to use the feedback to create games that, if you follow us, will keep entertaining you all!

Until next time,
Yours sincerely,

Team Kybernesis

Kybernesis looking for Contract Work

 News  Comments Off on Kybernesis looking for Contract Work
Aug 112015

We need Contract Work

Kybernesis started up back in 2008 and were incorporated in 2013. We’ve released only one game, but have done a lot of contract work within Unity 3D and we development. But now it has sadly come to this, we’re running out of money…

Therefore we’re reaching out with this post to see if anyone have any paid contract work that need a team of game developers/designers/artists i the near future?


We can do anything within visual, interactive applications, mobile apps, websites, graphic design, etc.

Within Game Development we’ve mainly worked with Unity 3D, but also have experience with HTML5, Flash and Unreal Engine 4 in addition to game design theory, user experience and GUI.

Programming skills we have include C++, C#, Java, HTML5/CSS3/JS and PHP. We also don’t have any problem delving into other programming languages.

Graphic skills include modeling and animation with Blender, 3D Studio Max and Maya, and graphic design with Photoshop, Illustrator and Flash.

Contact us!

If you have any paid contract work, want to enter a collaboration or know someone who needs a studio with our skill set, don’t hesitate taking contact through our contact form.

Contract Work Header

Corp Wars Equity Crowdfunding

 Corp Wars, Crowdfunding, Games, News  Comments Off on Corp Wars Equity Crowdfunding
Mar 182015

Corp Wars Equity Crowdfunding on FundedByMe

We have just launched our Corp Wars Equity Crowdfunding campaign on FundedByMe and we’ve already gotten our first investment offer! That’s awesomesauce right there!

Head on over to read more about our plans for Corp Wars and if you’re interested, feel free to add an offer to invest too!

You can also see our CEO’s live pitch at Technoport 2015 tonight. Streaming will start at 20:00 (8pm) GMT+1.

The new style of Corp Wars

Our Art Director, Ståle “RoboRogue” Tevik, landed on an awesome low-poly style that we will use in our Corp Wars games from now on! You can check out some great examples in our Corp Wars Equity Crowdfunding campaign or just check out the images below!

You’re all welcome to leave a comment about our choice of style or our Corp Wars Equity Crowdfunding campaign below 🙂

Game Connection and GDC 2015: Meet Kybernesis

 Corp Wars: Konvoy, Games, News  Comments Off on Game Connection and GDC 2015: Meet Kybernesis
Feb 272015

Meet Kybernesis at Game Connection and GDC 2015

We’re heading to sunny California next week! More specifically San Francisco to attend Game Connection and GDC 2015 along with tons of other Norwegian game companies! So if you’re attending any of those, be sure to stop by and say hello!

Corp Wars: Konvoy prototype

You will also have a chance to be one of the first to test out an extremely buggy, but hopefully awesome prototype of our next game in development, Corp Wars: Konvoy at Game Connection and GDC 2015 booths 248 and PL633 respectively.

Corp Wars: Konvoy - Game Connection and GDC 2015

Wastelander Transport from Corp Wars: Konvoy

Corp Wars: Konvoy will feature an explore-the-world mode, not unlike the Sid Meier’s Pirates games, where the cities you can visit will be populated with player cities when we release our city builder some time in the future. Until then there will still be cities to visit, but just the ones made by us.

There will also be a quick travel system, not unlike the one in FTL and Out There for those that aren’t huge fans of exploration, however some things will of course only be discoverable by exploration. The game will also feature a quest/mission system, also not unlike what FTL and Out There are doing, but with our own twist of course.

While exploring or quick travelling you will of course stumble unto raiders that want to take your hard earned money or any goods you’re transporting, but fret not, you will meet them prepared! You Konvoy transports can be mounted with cannon turrets and beside your transports you will have smaller attack vehicles ready to defend the Konvoy with just gesture from your finger. The combat mode is mainly inspired by Strikefleet Omega, but we’re of course adding our own twist there too.

As you most likely figured already, Corp Wars: Konvoy is deeply inspired by games like Sid Meier’s Pirates, FTL, Out There and Strikefleet Omega, and I also must add that the just released Sunless Sea also managed to add some ideas to our concept over the last couple weeks.

Wasteland Bar Fight

And we will of course have an Android tablet dedicated to Wasteland Bar Fight at both Game Connection and GDC 2015 booths. If you haven’t tried it out yet, you should head on over to Google Play and try it out! It’s completely free with ads.

We will bring the tablet with us on the countless parties during Game Connection and GDC 2015 too, so there will be ample chances to relieve some aggression with Wasteland Bar Fight instead of starting real bar fights.

Game Connection and GDC 2015: Wasteland Bar Fight puking

Wasteland Bar Fight can even handle the puking for you if you drink too much!

Hope to see you at Game Connection and GDC 2015! 😀

Wasteland Bar Fight Released Globally

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Jan 232015

Wasteland Bar Fight Released Globally! Wasteland Bar Fight have finally been made available globally, except a few chosen Asian countries due to localization.

Wasteland Bar Fight Global Release

 Wasteland Bar Fight Released on Google Play globally!

We have finally opened up our Google Play availability for the Wasteland Bar Fight Release to include all countries except a chosen few Asian countries, due to localization needs. So if you have an Android device, head on over to Google Play, install the game; it’s 100% free with interstitial ads now and then, and do tell us what you think in a review while you leave a rating!

Some players have reported that their Android device’s back button won’t open the quit dialogue, so we added a Quit button on the Main Menu. Also some players have reported that they only get an error when trying to install the game. It seems it has to do with installing games to external storage, so we have now changed it so it no longer force install on external SD when it’s available.

And last, but certainly not least, we have uploaded a brand new trailer with updated gameplay footage from Wasteland Bar Fight on YouTube. Check it out below and do subscribe to our channel!

Kybernesis at Pocket Gamer Connects 2015 in London

We had a blast at Pocket Gamer Connects last week in London! There were many people who visited our stand, tried out Wasteland Bar Fight and gave us invaluable feedback. And we had tons of interest around our main concept, Corp Wars too!

On that note, as we mentioned in our last post we also were part of their Very Big Indie Pitch with Corp Wars. I managed to make all of the judges raise their eyebrows with my pitch and some have even inquired about Corp Wars after the pitch, which tells us that we’re definitely unto something here 😀

Harry Slater at Pocket Gamer stopped by our stand and tried out Wasteland Bar Fight and wrote an awesome preview of the game: #PGConnects: Hands-on with quick-tap grungy brawler Wasteland Bar Fight.

Wasteland Bar Fight released globally

Kybernesis & Wasteland Bar Fight Wiki on Giant Bomb

You can now find Kybernesis Company Wiki and Wasteland Bar Fight Game Wiki over at Giant Bomb. We’ll do our best to keep those wikis updated as we keep developing our franchise concept, Corp Wars and develop new games. So feel free to connect with us there too 🙂

Wasteland Bar Fight availability extended

 Games, News, Wasteland Bar Fight!  Comments Off on Wasteland Bar Fight availability extended
Jan 082015

Wasteland Bar Fight availability has been extended to include all the Nordic countries, UK, India, Indonesia, South Africa and Mexico.

Wasteland Bar Fight availability on Google Play has been extended

Wasteland Bar Fight availability on Google Play has been extended!

As promised in our last post, we now have some great news to more of you want-to-become barroom brawlers out there! Wasteland Bar Fight availability has just been extended into all of the Nordic countries; Norway, Denmark, Sweden, Finland and Iceland in addition to India, Indonesia, Mexico, South Africa and United Kingdom.

So if you reside in any of these countries head on over to Wasteland Bar Fight on Google Play and install the game! And don’t forget to rate it and leave a review, however short, positive or negative!

Still no iOS or Windows Phone version, but I can assure you, it’s in the works!

Wasteland Bar Fight availability extended

Very Big Indie Pitch @ Pocket Gamer Connects 2015

In other great news, we at Kybernesis have been picked to pitch our awesome concept, Corp Wars, at the Very Big Indie Pitch @ this years Pocket Gamer Connects in London! We are also delegates this year, which means we will have a table where we will show off Wasteland Bar Fight and concept art from our other concepts so if you’re attending, do come by and say hello 🙂

Dec 312014

Wasteland Bar Fight Soft Launch

Wasteland Bar Fight Soft Launch available in Norway and India on Android

After careful consideration we decided to the smartest thing with any launch of a new game, do a soft launch first! And since we’re based in Norway that is our first country to launch in of course. India is a choice we have done carefully because of the business model we chose for Wasteland Bar Fight and fits perfectly for our way of testing the business model.

We’re planning to expand the Wasteland Bar Fight Soft Launch into several other countries to further test our business model during the coming weeks, until we finally release the game globally which we will announce in due time, both here and in press releases.

So if you reside in Norway or India, head on over to the Wasteland Bar Fight site and hit that Android button and install the game! And don’t forget to rate it and leave a review, however short, positive or negative it is!

Everyone else! Be patient, once the Wasteland Bar Fight Soft Launch is over, the game will be made available globally. But until then, we will keep our beta testing community up and going while we add more bars, survival mode and new achievements to the game; feel free to join up and keep testing our future beta builds!

Oh and for all you Apple and Microsoft fans out there, fear not, we’re working on both iOS and Windows Phone versions!

SlideDB’s App of the Year update

A huge congratulations goes out to the top 5 Apps of the Year and especially this year’s winner, Steampunker. Wasteland Bar Fight ended up on a 6th place during the finale and we’re ecstatic about getting so high up on the list with a game that wasn’t even released yet! So thank you everyone! Next time we have a game listed, we’ll win for sure! 😀

Wasteland Bar Fight is Nominated

 Games, News, Wasteland Bar Fight!  Comments Off on Wasteland Bar Fight is Nominated
Dec 122014

Wasteland Bar Fight is Nominated for SlideDB’s App of the Year 2014! And you all helped achieve that! But it’s not over! Keep voting and we might win yet!

Wasteland Bar Fight is Nominated for SlideDB's App of the Year 2014

Wasteland Bar Fight is Nominated for SlideDB’s App of the Year 2014

2014 App of the Year Awards via Slide DB

I am sure most of you know that we were fighting to be nominated in SlideDB’s App of the Year 2014 awards after my shameless promotion on all social networks. Well, the results are in and we can now announce that Wasteland Bar Fight is Nominated for SlideDB’s App of the Year 2014!

We ended up on 9th place and are now among the 50 nominated fighting for the esteemed title of App of the Year 2014! So one battle is won, but we still need to win the war! And for that we need you awesome people to fight for us again!

Head on over to our SlideDB page or click the widget to the left here and click that vote button! The button will take you to a new page so make sure you’re listed as VOTED before closing your window 🙂

We would appreciate any mentions, shares, tweets and even jungle telegraph spreading of the word to make as many as possible help us climb the ladder to the top! Let’s make Wasteland Bar Fight SlideDB’s App of the Year 2014!

Wasteland Bar Fight has passed 50% supported on Epocu

Support Wasteland Bar Fight on Epocu

Our Epocu campaign is still running and we have just passed 50%! But we still need those last 50 supporters!

Since this is our first game we desperately need to spread the word about Wasteland Bar Fight. So we would really, really appreciate it if all of you who read this, could head on over to the campaign page and give us your support so we reach 100% before December 18th 😀

Just click the image to the left here or goto this url to vote: http://epocu.com/campaigns/wasteland-bar-fight/.

And do remember that we are releasing Wasteland Bar Fight on December 17th!

Wasteland Bar Fight Icon

As we announced in an earlier post, Wasteland Bar Fight will be made available on Google Play on December 17th!

Mark the date, install the game, play the game and give us your rating; good and bad, we love all feedback! And do remember to leave a review of what you like or dislike about the game!

Looking forward to hear what you think!